Latest topics

Topic title Replies Updated
How to snapshot an app icon?
by jap
3 2020-05-23 08:28
by jap
mmap() and munmap()
by billyfish
0 2020-05-22 00:46
by billyfish
Label hotkey not working on some string gadgets
by jabirulo
1 2020-05-19 20:13
by jabirulo
ixemul
by Hans
1 2020-05-16 18:06
by xenic
Optimizing Allegro Games Library Threading Code
by IamSONIC
3 2020-05-03 19:17
by IamSONIC
Odyssey: know when user clicks USE or SAVE prefs button
by jabirulo
2 2020-05-03 16:02
by jabirulo
Elf handles
by alfkil
2 2020-05-01 11:19
by alfkil
Another bug in Listbrowser class
by alfkil
7 2020-04-30 20:36
by salass00
Problems opening a simple window
by alfkil
4 2020-04-29 18:42
by alfkil
Grim Reaper don't show Altivec registers
by flash
1 2020-04-28 21:11
by flash
vbcc and dynamic defines
by walkero
2 2020-04-27 00:43
by walkero
New OS4 WritePixelColor, ReadPixelColor, RectFillColor on 8bit screens
by flash
7 2020-04-22 18:23
by flash
"warning: warning: newlib.library 53.25 required for tcgetattr()"
by coldacid
13 2020-04-19 18:11
by coldacid
MUI app crashes on LABEL()
by walkero
8 2020-04-16 14:52
by jabirulo
Trixie's blog post tutorials in PDF format
by coldacid
0 2020-04-12 21:56
by coldacid

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Developer projects introduction

Created by: Menthos
Strategic RPG like the Fire Emblem games. Programming language: C++ Gfx system: MiniGL IDE used: Codebench Implemented features:
  • Map
  • Accessable area handling
  • Characters
    • User controlled
    • NPC (no AI done yet)
Created by: Skuggan
A handheld/carryable device which utilises a modified Sam460 with a trimmed version of Amiga os 4.x that is to be used in the non IT-sector. (Not multimedia) The sam460 were choosen because of its FPGA, UMTS/GPS support, low profile. AmigaOS 4.x were choosen because I felt for it.
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