Latest topics

Topic title Replies Updated
Intuition and INLINE kludges
by kas1e
6 2022-01-13 08:51
by kas1e
PDF Printer driver
by tekmage
8 2022-01-06 16:03
by mcleppa
Convert code from using Picasso96 to graphics library
by walkero
1 2021-12-28 00:37
by jabirulo
Porting an SDL based app, but everything is blue
by walkero
1 2021-12-17 03:21
by Hans
Allocating memory for a class
by jwanderson88
3 2021-12-06 17:09
by jwanderson88
Datatypes functions crash
by walkero
1 2021-12-04 01:20
by walkero
Creating a drawer icon from script
by hypex
2 2021-12-02 08:03
by hypex
Building a NewMenu with localized texts gives me errors
by walkero
4 2021-12-02 08:00
by hypex
Workbench problem
by jwanderson88
2 2021-12-01 17:12
by thomas
memguard usage?
by walkero
3 2021-11-16 01:35
by cwenzel
Non-shared library base
by drule
1 2021-10-16 19:36
by hypex
timer device problem with GetSysTime()
by walkero
6 2021-10-07 02:37
by cwenzel
Codebench problem
by jwanderson88
5 2021-09-09 11:40
by hypex
Learning Codebench
by jwanderson88
8 2021-08-30 01:50
by jwanderson88
Has anyone ever ported reproc lib?
by walkero
0 2021-08-29 18:46
by walkero

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Developer projects introduction

Created by: djrikki
The objective is to create an easy-to-use game editor for Skuggan's Fighting Game Engine. After a little persuasion from myself we agreed that data files will be stored in XML format for portability. The components of the Game Editor include, but not limited to:
Created by: walkero
Comicami is a light comic reader for the Amiga OS 4. It is able to read the .cbr and .cbz comic book formats. It is designed to be simple in usage and as fast as possible, without consuming too much memory from your system.
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