Latest topics

Topic title Replies Updated
Could someone strip out the macro from this?
by AmigaBlitter
13 2026-02-08 23:00
by thomas
How to keep all gadget labels aligned between groups?
by hypex
11 2026-02-07 17:28
by hypex
DoIO with struct IOExtTD (solved)
by OldFart
6 2026-01-16 19:25
by OldFart
Is it ok using WaitForChildExit(0) this way?
by jabirulo
4 2026-01-14 12:31
by cwenzel
Building an Archive (.lha)
by OldFart
2 2025-11-22 13:11
by jabirulo
Use of 'COPY' command
by OldFart
3 2025-10-18 21:04
by OldFart
Question about struct DiskObject (solved)
by OldFart
4 2025-09-23 18:32
by OldFart
A stack curiosity
by OldFart
0 2025-08-29 13:57
by OldFart
Saving icon with PutIconTags
by jap
2 2025-08-29 04:15
by jap
About labels in chooser.gadget (solved)
by OldFart
2 2025-08-28 13:01
by OldFart
Using SDI_stdarg.h for OS4 and OS3 with VBCC
by jabirulo
1 2025-06-28 10:59
by jabirulo
how to make button with 2 lines with centered text in ?
by kas1e
1 2025-06-18 00:44
by jabirulo
Use of page.gadget
by OldFart
2 2025-06-12 19:04
by OldFart
use of MemPool
by OldFart
4 2025-05-26 00:22
by salass00
Detecting A1200/A4000 on OS4
by Henochius
2 2025-05-01 13:54
by Henochius

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Developer projects introduction

Created by: jaokim

Amigo and friends
Amigo and friends is a social networking utility. It has a docky, Arexx-port and simple GUI to connect to various social networks.

The initial, yet unreleased, version will have support for Facebook.

Created by: Skuggan

Fighting game engine done in C++ and SDL.
It will be released as open source and anyone can use it to make a free or commercial game as long as they give me credit and releases it on AmigaOS, MorphOS, Aros or classic.

Created by: Daedalus

A ground-up rewrite of my AmiTunes-Jukebox music library software which was mainly for use in an A1200-based MP3 jukebox. It was designed for classics with a MAS player, and supports use by remote control / buttons without using a monitor or TV.

Created by: jap

Amiga Game Framework is a general-purpose framework aimed at game and multimedia programming on AmigaOS 4. It offers a user-friendly and intuitive C API for 2D graphics, playing sounds, reading user input, and more. Everything a 2D game developer needs.

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