Poff, well... erm.. poweroff the SAM460/X1000.
Latest topics
Topic title | Replies | Updated |
---|---|---|
setjmp/longjmp by afxgroup |
0 |
2023-05-10 11:53 by afxgroup |
Porting harfbuzz help by walkero |
2 |
2023-04-27 18:46 by walkero |
Grim Reaper don't show Altivec registers by flash |
3 |
2023-04-26 11:12 by Ford Stark |
VBCC crash when using GetLocaleStr() by jabirulo |
3 |
2023-04-12 14:36 by jabirulo |
How to quit a commodity? by hypex |
7 |
2023-03-20 05:16 by msteed |
Remove thousands separator by jabirulo |
3 |
2023-03-11 12:01 by jabirulo |
cpplint error in "for ext in..." by jabirulo |
2 |
2023-02-04 11:14 by jabirulo |
Identifying the slot number from CreateRexxHostPort by davec555 |
2 |
2023-01-12 19:58 by davec555 |
SDL2 and Amiga Events by davec555 |
0 |
2023-01-11 01:18 by davec555 |
libstdc++.so undefined reference to gthread_cond_blaa by TSK |
1 |
2023-01-08 08:04 by salass00 |
BUTTON_VarArgs by TSK |
1 |
2023-01-04 23:13 by salass00 |
Arithmetic with the preprocessor by OldFart |
1 |
2022-12-31 00:49 by thomas |
Does AHI device place artificial limits on sample length? by hypex |
5 |
2022-12-21 03:51 by hypex |
Can the ADCMD_LOCK command work on audio.device? by hypex |
3 |
2022-12-19 18:36 by hypex |
Is there a way to detect if the dock icon is displayed? by Hans |
2 |
2022-12-12 12:17 by Hans |
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Blog posts

by kas1e
05 Jan 2020
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by kas1e
09 Nov 2018
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by kas1e
09 Nov 2018
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by kas1e
05 Jan 2020
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by kas1e
09 Nov 2018
7 comments
Developer projects introduction
Created by: jabirulo
|
Created by: Skuggan
Fighting game engine done in C++ and SDL. |
Created by: djrikki
The objective is to create an easy-to-use game editor for Skuggan's Fighting Game Engine. After a little persuasion from myself we agreed that data files will be stored in XML format for portability. The components of the Game Editor include, but not limited to: |
Created by: walkero
This is just a simple GUI which produces passwords for you to use wherever you need to. The idea of this utility came from the "Gnome Password Generator" program, but it doesn't use any of it's code. |
