Latest topics

Topic title Replies Updated
ParsePatternNoCase() and ObtainDirContextTags()
by jabirulo
9 2024-06-08 03:05
by cwenzel
Possible to create a blue BOOPSI button?
by hypex
4 2024-05-20 20:20
by hypex
Different tags for the same data?
by OldFart
1 2024-05-14 13:37
by salass00
How to keep all gadget labels aligned between groups?
by hypex
10 2024-05-07 18:19
by hypex
VAAPI and mplayer
by jabirulo
0 2024-03-31 11:18
by jabirulo
VBCC crash on CloseCatalog() [AUTO-SOLVED]
by jabirulo
3 2024-02-13 00:01
by jabirulo
Why is my Hello C++ program 6 MB big?
by kaarlo52
2 2024-01-04 15:14
by Hans
Are the SDL_TEXTINPUT events suppressed?
by walkero
3 2023-12-27 14:28
by jabirulo
I managed to build bebbo amiga-gcc cross-compiler on MSYS2
by kaarlo52
0 2023-12-19 14:38
by kaarlo52
What happened to Amiga Lib?
by hypex
4 2023-12-15 03:39
by hypex
GDB working under OS4.1 Update 6
by JosDuchIt
3 2023-12-08 03:47
by hypex
Open screen with black background
by jabirulo
2 2023-11-21 14:44
by jabirulo
Debugger with single step?
by Evolnisi Ruoman
3 2023-10-28 06:06
by hypex
Any way to arrange Radio Buttons horizontal?
by ktadd
9 2023-10-22 17:15
by hypex
GCC 13.2 as shared library?
by SamuraiCrow
3 2023-10-07 14:03
by SamuraiCrow

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Developer projects introduction

Created by: Skuggan

A handheld/carryable device which utilises a modified Sam460 with a trimmed version of Amiga os 4.x that is to be used in the non IT-sector. (Not multimedia)

Created by: jabirulo

Poff, well... erm.. poweroff the SAM460/X1000.

Created by: djrikki

The objective is to create an easy-to-use game editor for Skuggan's Fighting Game Engine.

After a little persuasion from myself we agreed that data files will be stored in XML format for portability.

The components of the Game Editor include, but not limited to:

Created by: tbreeden

Editor for creating/updating AmigaGuide Files.

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