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Topic title Replies Updated
Use of 'COPY' command
by OldFart
1 2025-09-28 12:38
by jabirulo
Question about struct DiskObject (solved)
by OldFart
4 2025-09-23 18:32
by OldFart
A stack curiosity
by OldFart
0 2025-08-29 13:57
by OldFart
Saving icon with PutIconTags
by jap
2 2025-08-29 04:15
by jap
About labels in chooser.gadget (solved)
by OldFart
2 2025-08-28 13:01
by OldFart
Using SDI_stdarg.h for OS4 and OS3 with VBCC
by jabirulo
1 2025-06-28 10:59
by jabirulo
how to make button with 2 lines with centered text in ?
by kas1e
1 2025-06-18 00:44
by jabirulo
Use of page.gadget
by OldFart
2 2025-06-12 19:04
by OldFart
use of MemPool
by OldFart
4 2025-05-26 00:22
by salass00
Detecting A1200/A4000 on OS4
by Henochius
2 2025-05-01 13:54
by Henochius
How to execute embedded ARexx script?
by jap
3 2025-04-29 23:06
by jabirulo
Weird errors in GCC 11.2.0 from AOS4 SDK
by Reth
7 2025-04-21 20:59
by Reth
Where have all the flowers gone, eh IDCMP messages
by OldFart
9 2025-04-18 19:19
by hypex
Grim Reaper displaying strange callstack
by Colin Ward
5 2025-04-17 09:22
by hypex
Avatars
by msteed
2 2025-02-21 04:08
by msteed

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Developer projects introduction

Created by: Skuggan

Fighting game engine done in C++ and SDL.
It will be released as open source and anyone can use it to make a free or commercial game as long as they give me credit and releases it on AmigaOS, MorphOS, Aros or classic.

Created by: Menthos

Strategic RPG like the Fire Emblem games.

Programming language: C++
Gfx system: MiniGL
IDE used: Codebench

Created by: tbreeden

A simple program using PIPE: to provide a logging window for multiple clients to send messages into.

Created by: ChrisH

RunInUAE is intended to make it incredibly easy to run old Amiga games on Amiga OS4, and it comes with an easy installer, so that you can:

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