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Wordworth/FinalWriter filetype definition
by walkero
4 2024-09-19 12:58
by polluks
A question on enumerations
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4 2024-08-03 19:09
by hypex
sdkbrowser but for OS3 SDK/NDK?
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by jabirulo
Question about Requesters
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docker (missing libpng)
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ParsePatternNoCase() and ObtainDirContextTags()
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9 2024-06-08 03:05
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Possible to create a blue BOOPSI button?
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4 2024-05-20 20:20
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Different tags for the same data?
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by salass00
How to keep all gadget labels aligned between groups?
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10 2024-05-07 18:19
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VAAPI and mplayer
by jabirulo
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by jabirulo
VBCC crash on CloseCatalog() [AUTO-SOLVED]
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by jabirulo
Why is my Hello C++ program 6 MB big?
by kaarlo52
2 2024-01-04 15:14
by Hans
Are the SDL_TEXTINPUT events suppressed?
by walkero
3 2023-12-27 14:28
by jabirulo
I managed to build bebbo amiga-gcc cross-compiler on MSYS2
by kaarlo52
0 2023-12-19 14:38
by kaarlo52
What happened to Amiga Lib?
by hypex
4 2023-12-15 03:39
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Developer projects introduction

Created by: djrikki

UPDATE: As I am busy with Jack, this project is on hold until further notice. Might be able to program it in Hollywood once I've got a working multi-lined text box.

Created by: djrikki

The objective is to create an easy-to-use game editor for Skuggan's Fighting Game Engine.

After a little persuasion from myself we agreed that data files will be stored in XML format for portability.

The components of the Game Editor include, but not limited to:

Created by: jabirulo

Poff, well... erm.. poweroff the SAM460/X1000.

Created by: JosDuchIt

Gui4Cli is an interpreted event driven language developed by D. Keletsekis, which i ported to OS4 and am trying to maintain.

As using Gui4Cli takes most of my available programming time and my C-experoence is limited.
All the help i can get is wellcome.

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