Strategic RPG like the Fire Emblem games.
Programming language: C++
Gfx system: MiniGL
IDE used: Codebench
Implemented features:
- Map
- Accessable area handling
- Characters
- User controlled
- NPC (no AI done yet)
- User controlled
- Actions
- Move
- Attack (partially done)
- End turn
- Cancel turn
- Move
- Localization
- UI
- Map tiles
- Characters
- Menus
- Accessable areas
- Animations
- Map tiles
ToDos:
- Map editor
- Character editor
- Game editor
- File handling (maps, characters, items)
- Items
- Weapons
- Potions
- Weapons
- AI
- More UI elements
- Walls
- Objects
- Story parts
- Walls
- Game rules
- Level ups
- Character attribute effects
- Movement
- Attack stats
- Movement
- Item attribute effects
- Attack stats (weapon)
- Attribute effects (potion)
- Attack stats (weapon)
- Attacks
- Level ups