What is the easiest and fastest way to render a rectangle with outline and rounded corners with graphics.library?
Also, is there some smart way of rendering a gradient with gfx.library??
Explanation: I need a rendering engine for Qt that doesn't use opengl. Does our libcairo implementation use opengl??
EDIT: Apparently libcairo does not use opengl. But is it hardware accelerated or not? If not, I will not go through the trouble of creating an entire graphicssystem from scratch, might as well just use the Qt raster engine...
Wed, 2012-02-15 19:02
#1
Graphics library rendering