I have a program that uses a plugin system. The main executable feeds audio data to the selected plugin sequentially. Whenever a chunk of data is received, the plugin invokes an encoding routine, which then writes the encoded portion of data into a file. The result is an MP3, FLAC etc. file, depending on the selected plugin. I'd like to develop a new plugin that will not contain an encoding routine but, instead, will use an external encoder like Lame or ffmpeg to do the job. SoundFX (the old audio processing software) does that using a pipe which feeds data to Lame (for MP3) or Pegase (for MP2). I've never used a pipe before, and I'd be very grateful for any tips / suggestions / caveats / code examples concerning the implementation using the AmigaDOS PIPE: Thanks!
Fri, 2015-04-17 12:21#1