Is there some straightforward way to write a series of one bitplane bits from memory and into a 1-bitplane BitMap? I don't think any of the WritePixelArray functions (graphics.library and P96) does it correctly, at least not in any of my tests... Maybe because there is no RGBFormat corresponding to mono (1-bit).
Mon, 2013-04-01 21:38
#1
Bitmap?
Note that width is rounded up to the next number which is divisible by 16.
@thomas
Thanks!
Ok, I thought that it was illegal to initialize bitmap structures by hand. But if it works, it works :)