Latest topics

Topic title Replies Updated
DoIO with struct IOExtTD
by OldFart
1 2026-01-12 15:04
by OldFart
Is it ok using WaitForChildExit(0) this way?
by jabirulo
3 2026-01-09 19:35
by hypex
Building an Archive (.lha)
by OldFart
2 2025-11-22 13:11
by jabirulo
Use of 'COPY' command
by OldFart
3 2025-10-18 21:04
by OldFart
Question about struct DiskObject (solved)
by OldFart
4 2025-09-23 18:32
by OldFart
A stack curiosity
by OldFart
0 2025-08-29 13:57
by OldFart
Saving icon with PutIconTags
by jap
2 2025-08-29 04:15
by jap
About labels in chooser.gadget (solved)
by OldFart
2 2025-08-28 13:01
by OldFart
Using SDI_stdarg.h for OS4 and OS3 with VBCC
by jabirulo
1 2025-06-28 10:59
by jabirulo
how to make button with 2 lines with centered text in ?
by kas1e
1 2025-06-18 00:44
by jabirulo
Use of page.gadget
by OldFart
2 2025-06-12 19:04
by OldFart
use of MemPool
by OldFart
4 2025-05-26 00:22
by salass00
Detecting A1200/A4000 on OS4
by Henochius
2 2025-05-01 13:54
by Henochius
How to execute embedded ARexx script?
by jap
3 2025-04-29 23:06
by jabirulo
Weird errors in GCC 11.2.0 from AOS4 SDK
by Reth
7 2025-04-21 20:59
by Reth

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Developer projects introduction

Created by: tbreeden

Capure Challange is a game for programmers based on the ACM Queue programming challenge of 2010.

It provides the engine for a game of "capture the pucks" between two strategy programs running as separate processes.

Created by: JosDuchIt

Gui4Cli is an interpreted event driven language developed by D. Keletsekis, which i ported to OS4 and am trying to maintain.

As using Gui4Cli takes most of my available programming time and my C-experoence is limited.
All the help i can get is wellcome.

Created by: jabirulo

Poff, well... erm.. poweroff the SAM460/X1000.

Created by: jap

Amiga Game Framework is a general-purpose framework aimed at game and multimedia programming on AmigaOS 4. It offers a user-friendly and intuitive C API for 2D graphics, playing sounds, reading user input, and more. Everything a 2D game developer needs.

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