I'm looking for advise on how to update/refresh a Bitmap created from a file that is a part of my GUI layout. Specifically I have a Bitmap in my GUI that is created from a file (Implemented and works). I want to change the contents of the file (using the same filename) the Bitmap uses then have the Bitmap re-created using that file and reder it, replacing the existing Bitmap picture.
Hello,
I want to render some graphics into a window using Warp3D.
The target is C language / AmigaOS 4.1 Update 1.
Any help (source code example, tutorial, hint, ...) is more than welcome :)
Hello,
I want to render some graphics into a window using Cairo.
The target is C language / AmigaOS 4.1 Update 1.
Any help (source code example, tutorial, hint, ...) is more than welcome :)
Hi everybody,
I need to use an RGB bitmap in an overlay display, but what should be black (0x0000) comes out green and what should be white (0xFFFF) comes out pink.
How can I render a proper RGB bitmap into my overlay window without this happening? I presume it's to do with colour keying but can't find a mention of it in the p96 API doc.
i've loaded an image into a window (blitted with compositing).
Now, how to scroll the image in a desidered direction?
Moreover, the image can be larger than the window itself and can i pan the image in various direction?
Hi, just updating Mixer V1.33 (os4depot) and added some features :-)
The problem I'm having is with pens (ObtainBestPen) AFTER CHANGING ScreenMode Mixer pens they don't look what they should be, LIGHT_GREEN shows white and alike.